Raise a tribe from ash and hunger. Feed it, wall it, teach it iron, march it across a country no scout has fully seen โ then lead the same named heroes, with the skills they earned at home, into battle against Brant's house. What the war wounds, the tribe nurses. What the war wins, the tribe eats.
One save for the whole game, kept on this device. It saves itself as you play.
Pick a clan root โ each gives one pipe +25% and takes โ25% from another, for the whole game. Pick how hard the valley bites. Then name your house.
Choose how this battle is fought. Legacy takes your own trained people โ Mara, Cal, Nia and your soldiers, with the War skill, drill and stars they earned at home. Wounds and XP come home with them. Preset fights with a muster of strangers; nothing carries back but the tale.
The core of the set โ the Hall, Farm, Smithy, Market, Wall, Watchtower, Temple and Granary, the Soldier, Archer, Worker, Farmer, Runner, Guard, Merchant and Priest, plus the tree and the grass โ now uses the approved sprite-sheet art, cut straight from the sheets. This is not the final look; the sprites that were not in the sheets (Mill, Winter Hall, School, Barracks, Relay Post, Healer and the rest) still use the mix-style drawings for now: soft chunky rounded shapes with earthy stone-and-wood detail. This same art is what you now see on the tribe map, in battle, in the Build menu and in People & Jobs.
Shown on a grass field, the way they sit on the tribe map. 13 buildings ยท 9 people ยท 7 terrain ยท 8 props & ruins โ one shared palette across the whole set.